Aeon Must Die! Developers Quit Studio Due to Conflict, Harassment and Severe Crunch - Spawn Point - Header

Aeon Must Die! Developers Quit Studio Due to Conflict, Harassment and Severe Crunch !

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Yesterday, Aeon Must Die! was announced on State of Play® and the trailer did look promising as well. From one end, people were praising the ‘Tron’  themed fighter game but on the other end there is a whole lot of another story. People were flagged when the official trailer was uploaded on 2 different YouTube channels.

One was on Focus Home Interactive‘s YouTube Page, which was the State of Play® official one. Other was on a channel named ‘Level 1’ where the title stated, ‘Aeon Must Die! original version TRUTH IN DESCRIPTION’.

The description was important as it stated:

‘This trailer was created with abuse, manipulation, theft.

Find out the truth about the development of this game here.

https://www.dropbox.com/sh/kbabymigfin8np0/AAAl0bvwYLiZ1TV0fvXRtDTHa

People who have worked on every shot of this are no longer with the company holding IP rights. Some were not even paid for their work.

This trailer has a pending conflict of IP.

The real IP for the game was stolen from the creators via foul play.

Final reaction of the publisher to this information remains to be seen’

Aeon Must Die! Developers Quit Studio Due to Conflict, Harassment and Severe Crunch !

Aeon Must Die! Developers Quit Studio Due to Conflict, Harassment and Severe Crunch - Spawn Point - 1

After comparing the trailer, it looked like there are unsolved issues, as another version of the trailer connected to a drop box folder which revealed that the Estonian Studio Limestone Games developers have been shedding because of conflict, abuse , harassment and severe crunch recently. It is clearly not a normal case, when a whole development team declares its resignation publicly exactly when the game is released. As per sources, ‘All Aeon Must Die’ developers quit the studio this week due to crunch and lack of payments, and the trailer was outsourced to artists without contracts.

This, among other facts in the Dropbox, suggests that the Limestone CEO was seeking, as soon as possible, to get rid of the project and the team and paid them a “criminally minimal expense.” Limestones publisher remained silent whilst the CEO of Limestone Games sent  “threat letters, legal accusations, [and] unlawfully fired everyone before the agreed upon resignation date, put a black mark on everyone’s government work record”

As of right now, both the publisher Focus Home Interactive, and Studio Limestone games haven’t given comment about the situation. It’s thus vital to note that we only have one side of the narrative, even if it doesn’t paint the CEO of Limestone and Focus Home Interactive in a positive light.

 

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