Hideo Kojima Wishes To Make Video Games That Changes Based On The Players- Header

Hideo Kojima Wishes To Make Video Games That Changes Based On The Players

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Hideo Kojima, in a recent interview, opens up about the kind of games that he wishes to make.

Hideo Kojima is always looking to push the bounds of video game development with his ideas and innovation. How on point those ideas are, on execution, is an entirely different discussion. However, his concepts have always been interesting and often path breaking.

In a recent interview with An-An, a Japanese lifestyle magazine, he opened up about himself and the kind of games that he wishes to make. He did not specifically mention the genres that he wants to focus on. But he opened up about the concept that is behind the games that he wishes to develop.

Hideo Kojima states that he wishes to make games that “change in real time”. He elaborates that people all across the world, coming from various walks of life, ages, professions and occupations play the games, However, despite their differences, everyone, is playing the same game. He elaborates that he wishes to develop games that change according to where a person lives or how they think!

Some might argue that AR versions of several games already do this, to some extent. The games’ mechanics and maps keep changing based on the locations of where the player is residing and playing from. However, at the end of the day, the basic mechanics and premises of the games still remain the same. Leading everyone, irrespective of their various differences, are playing the same game.

Death Stranding Director's Cut, The Latest From Hideo Kojima's Kojima Productions

There are games such as Pokémon Go which require players to go outside physically, in order to play the game, as was intended by the makers. They change based on the locations of the players. But they do not have the provision to change based on how the players think. This is what Kojima aims to implement in his games.

For an instance, he brought up the 2003 Game Boy Advance title that that he had produced, Boktai: The Sun Is In Your Hand. The game’s cartridge had featured a light sensor. This forced the players to step out into the sunlight. Stressing on this characteristic, Kojima stresses, “Because the amount of sunlight is applied in game to defeat the vampires, the game changes depending on where you played and what time you played”. He states that he wishes to include more such mechanics that connects the “human made systems with the real life”.

Hideo Kojima indeed loves to keep things interesting for all those that wish to indulge in his video games. This interview of his certainly perks our interests and indeed gets us to wonder what he plans to do next.

In other news, Death Stranding Director’s Cut developed by Hideo Kojima’s Kojima Productions and published by Sony Interactive Entertainment is set to arrive on September 24, 2021 for PlayStation® 5.

What are your thoughts on Kojima’s interview? As for us, the concept he discusses, do seem to be a prospect worth exploring. We do hope he gets to deliver what he envisions. Let us know your thoughts, in the comments below.

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Source: Yahoo News

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