It’s been around 100 days since Cyberpunk 2077® launched and was not quite the success as expected by players. Players were desperately waiting and looking forward to having a taste of Cyberpunk’s Night City but still after many patches and bug fixes, the game remains to be glitchy.
Cyberpunk has reportedly made 500 changes and added AMD Raytracing in patch v1.2 update.
CD Project Red® has pushed several updates including 2 major ones but none of them has been able to fix those rough edges in the games.
Few of the examples of bugs in Cyberpunk 2077’s new update:
- When player throws a grenade into the distance, forcing every single NPC to get out of their car at the same time. Then he looks away for a fraction of a second, and all those people vanish into thin air.
- When players call in a ride, the game will spawn all of the vehicles in the same place — sometimes leading to complete mayhem, as cars explode against each other, or the game struggles to render so many objects at once.
- Simple things such as game physics , NPC’s despawn mid-chase, Aiming down sight and more.
Cyberpunk 2077 Isn’t
Getting Any Better
Regardless of Patch v1.2
The developers of Cyberpunk 2077 were the victims of a cyber-attack in early February, in which the supposed source code for many games was stolen. They requested a bribe in an extortion note, and the data is said to have been sold later. Also, it has been over 100 Days since Cyberpunk has bot yet been on PlayStation® store.
All in all, it looks like Cyberpunk still has a long way to go in terms of fixing bugs and getting more user engagement.