To begin with, the game was developed in collaboration with the Canadian National Institute for the Blind. The Vale is an audio action adventure game where players will be experience a 3D world with the help of sound alone. Like most other video games set in the medieval world, the game includes exploring towns, fighting enemies and more, however, all this has to be done with the help of sound alone.
The Vale: Shadow of the Crown: Official Launch Trailer
Tested by players who are visually impaired or have low visibility range, The Vale offers a unique experience. Players have to guide Alex, a visually impaired second in line heiress to the throne, as her caravan is attacked. Players play from Alex’s perspective, thus the almost total darkness on the screen. Nothing is visible on screen and they have to rely on sound alone to identify enemies and counter their moves, to go ahead.
With several quests, side quests, interesting characters, The Vale has opened up a host of different possibilities of how video games can evolve, in the near future. Moreover, the extensive use of 3D audio and the dependence on the sounds alone makes for a pleasant diversion from the regular games that we have gotten so used to.
The Vale: Shadow of the Crown: Official Game Play Trailer
It must be said that The Vale’s concept is so simple and yet such a genius move that it is a wonder that it hadn’t been investigated and implemented so far. Made for sighted as well as visually impaired gamers alike, the game seeks to shatter the “barrier between players and the characters”. An emotional storyline, engaging gameplay and exceptional sound design makes for an entirely different and completely unique experience for the players.
The Vale: Shadow of the Crown is an audio based action adventure game with elements of RPG. Set in a medieval world, the game follows a blind princess, Alex, as her caravan is attacked and she is left to fend for herself. The game was developed and published by independent studio Falling Squirrel in collaboration with the Canadian National Institute for the Blind. It is indeed a path breaking achievement for the one ones who were behind the development of the game and it is hoped that more such games are in the horizon!